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Accessibility and Usability - Page 5

August 23, 2001

"The power of the Web is in its universality. Access by everyone regardless of disability is an essential aspect." Tim Berners-Lee, W3C Director and inventor of the World Wide Web

A Web site has to be accessible, before it is even usable. Accessibility refers to the ease with which either disabled users, or users with non-standard browsing situations — or even users with typical visual abilities and the usual browsers — can access the information and other features of a site. In a sense then, accessibility is an extension of 'usability', in that a site needs to be accessible by more than just the CEO at his or her PC on your intranet's T1 or LAN. Consider also blind users, or users at the end of very slow connections, or users with PDAs, etc. Usability refers to the ease with which anyone (disabled or not, or with unusual viewing situations or not) can navigate a site and achieve the objectives which you have set for it, such as learning about your product or about an academic topic, or enjoying the games and puzzles in it, etc. And, beyond that, users should be able to succesfully achieve subsidiary tasks such as filling in forms to order from your catalog, or finding contact information in case they want to let you know about problems with your site (a remarkable number seem to assume that their sites are perfect since they supply no way to contact the webmaster!). Your Web site may be wonderful, but if users find it to be unusable or perceive it to be so then it's unlikely they'll get far enough to discover just what's so wonderful about it. The main considerations for usability are:

  • do your users possess all the characteristics you assume?
  • is the conceptual structure solid, consistent, and intuitive?
  • do your users have browsers equipped with the technology you are depending on?

A page of beautifully colored Netscape layer pull-down menus won't be much use to the visually impaired non-English speaking users who favor Lynx, for example. If your target audience profile excludes such people, fine, but very often Web sites exclude valid users by default rather than design.

Looky Look!

In my experience, the grossest example of an error in Web site design, is to emphasise appearance, to the detriment of accessibility. So many designers seem to feel that aesthetics outweigh everything else — that a Web page has to look good, or it's no good. OK, perhaps — but then they go and design the layout down to the last pixel, fixing the font size so it can't be enlarged (in some browsers) and run the text out of the perfectly designed space allocated for it. Never mind that it might be too small for a few people to actually read. You might expect that once your page "looks good", people will like your site. Sad to say, the "looky-look" crowd have done a great deal of damage to a great many Web sites. The reason is simple (you'd think): The appearance of a Web site is only one aspect of it. A great many that "look good" turn out to be unreadable, or hard to use, or poorly organised. For example, one of the commonest mistakes is to insist on rigid layout and font size. Not only are they excluding users with visual impairments, but also users with viewing situations different from the designer's. You might assume that, to a first approximation, your target audience consists of people not entirely dissimilar to yourself. But beware of treating them as clones. Allow for the possibility that they might be color-blind, or visually impaired, or they might not share your mother-tongue, or they might not have the same kind of computer and monitor as you. Aim for the lowest common denominator first, and field test your prototypes with as wide a variety of "guinea-pigs" as you can muster. Later you can add the 'cool' stuff, continually testing for audience response. We wanted to make EncycloZine highly accessibile — not only for disabled users, but also for users browsing under far less than 'optimal conditions', e.g. small screens or large viewing distance; text mode browsers, etc. So we avoided fixed font sizes and image maps, and we put the navigation menu on the right side rather than the left. A useful way to see how your page looks to these graphics-challenged users is to look at it with a text-mode browser such as Lynx.

Growing Hypertrees - Page 4
Design and Architecture of a Content-Rich Web Site
Content First - Page 6


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