Macromedia Flash 5 Developer's Guide
August 6, 2001
With the rise in popularity of Macromedia's Flash tool many
developers are expanding their skill sets to include this dynamic
scripting language. Developers looking to dig deeper into this
favorite tool now have a new guide from McGraw-Hill/Osborne
Media, Macromedia Flash 5 Developer's Guide. Novice to
advanced Flash developers who want to learn more about the tool
and its scripting language will find many detailed examples,
including a vast number of code examples. The concept behind this
book, from cover to cover, is to give readers exposure to all the
different issues in Flash development.
This guide is arranged in six parts, representing the major
divisions of Flash development including: Flash components, Flash
and the Web browser, action script, connectivity and server-side
processing, Flash peripheral issues, and getting the most out of
Flash. This guide is a must-have for Flash developers, providing
them with hard-to-find information on Flash 5's advanced features
and development tools.
Key elements in the book include:
- Using and compressing bitmap images
- Translating video into a Flash document
- Developing with action script
- Integrating Freehand, Illustrator, and Photoshop files
- Motion guides and tweening
- JavaScript and client-side scripting
- Connectivity and server-side processing
- 3D modeling and animation
- Graphic design tips.
This up-to-date definitive guide offers information on extending
Flash 5 into sophisticated, online media development. It is the
ultimate resource for developers who are serious about learning
one of the most noteworthy applications in use on the Internet
today.
Overview of Flash 3D - Page 2
PART ONE
PART TWO
PART THREE
PART FOUR
|