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XML to the Rescue

January 10, 2000

XML may just offer a way to build "Author once, deliver anywhere" Internet sites. Extensible Markup Language (XML) can be used to create Web sites (or just about any other means of exchanging data) in far more flexible ways than HTML. While HTML is a mere markup language, XML is a language for creating markup languages. Using XML, you can describe the structure of a document, without defining the display format. To format the data for different devices, you can use Extensible Stylesheet Language (XSL), which is sort of like Cascading Style Sheets (CSS) for XML.

This step up the logical ladder means that the content and structure of a site can be expressed separately from the layout and formatting. Actually, this was kind of the original idea of HTML and the Web itself, but aesthetic considerations led to HTML becoming a sort of glorified (and limited) word processor. XML offers a far more flexible framework within which to present all types of media over the Internet. It should also be apparent that XML offers lots of opportunity for dynamic delivery of Web content, with all the wonderful benefits discussed earlier.

We're on the verge of a third (some say a fourth) generation of Web sites. The first generation featured text on a gray background, with an occasional crummy picture - rather like a low-budget magazine. The second generation gave us some layout tools (thanks to tables and style sheets), some rudimentary audio/video capabilities (RealPlayer, Shockwave) and limited interactivity (forms and CGI scripts). But most of these things seem kludgy and cobbled-together, and inferior to the tools we were used to in older non-Web media. Most of today's Web sites still feel like a print magazine, albeit a very snazzy one with some little pockets of true interactivity here and there.

The next generation of Web sites will be expected to emulate, improve upon, and eventually gobble up all other forms of media. Folks want to run fully-capable applications, listen to "radio" stations, and watch full-motion video on demand. And much more, I'm sure. The one-size-fits-all Web is gone, and information will be exchanged in many different forms, to suit the needs of the application. Web developers who want to stay in the game will need to master the sort of open, flexible tools that will make it all possible.

Additional Resources:

Compatibility Woes Forever
A Look at the Web Development World Ahead


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